Garbage Collection
Orchestrator creates, manages and destroys cloud workloads you request. Resources have to be created.
It is possible a resource doesn't get deleted by orchestrator after a failed or interrupted build.
You can use garbage collection to verify everything has been cleaned up.
Use the Mode: garbage-collect.
Parameters
garbageMaxAge
Maximum age in hours before resources are considered stale and eligible for cleanup. Defaults to
24.
Usage
GitHub Actions
- uses: game-ci/unity-builder@main
with:
providerStrategy: aws
mode: garbage-collect
gitPrivateToken: ${{ secrets.GITHUB_TOKEN }}
Command Line
yarn run cli -m garbage-collect --providerStrategy aws