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Version: v4 (current)

Garbage Collection

Orchestrator creates, manages and destroys cloud workloads you request. Resources have to be created.

It is possible a resource doesn't get deleted by orchestrator after a failed or interrupted build.

You can use garbage collection to verify everything has been cleaned up.

Use the Mode: garbage-collect.

Parameters

garbageMaxAge

Maximum age in hours before resources are considered stale and eligible for cleanup. Defaults to 24.

Usage

GitHub Actions

- uses: game-ci/unity-builder@main
with:
providerStrategy: aws
mode: garbage-collect
gitPrivateToken: ${{ secrets.GITHUB_TOKEN }}

Command Line

yarn run cli -m garbage-collect --providerStrategy aws